Sprite Editor
16x16 Sprite
Color Sprite
<<1
>>1
Clear
Background Foreground 1 Foreground 2 Blended
Audio Editor

Audio Pattern

Play
Randomize
Clear
<<1
>>1
NOT

Blend With Pattern

AND
OR
XOR
Swap With Pattern

Tone Generator

Frequency: Hz
Cutoff:
To Blend
To Pattern
Binary Tools

Binary Input

Open .ch8...
Decompile
Run

Decompiler Mode

Raw Static Analysis

Decompiler Numeric Format

Binary Decimal Hexadecimal

File Output

Save .8o
Save .ch8
Save Cartridge
Colors

Palette

Background
Foreground 1
Foreground 2
Blended
Buzzer
Silence

Presets

Octo Classic™ LCD Hot Dog Gray CGA 0 CGA 1
Options

Compatibility

<<= and >>= modify vx in place and ignore vy.
load and store operations leave i unchanged.
arithmetic results write to vf after status flag.
clip sprites at screen edges instead of wrapping.
4 high bits of target address determines the offset register of jump0 instead of v0.
vblank after drawing sprites.

Maximum ROM Size (bytes)

3216 (VIP) 3583 (SCHIP) 3584 65024

Compatibility Profile

VIP SCHIP Octo XO-Chip

Screen Rotation

90° 180° 270°
Compiled Program